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About the Game
Blast: Wall Jump was a college course group project developed in Unreal.
We had 2 programmers, 3 level designers, and 1 sound designer.
The game focuses on the main player mechanic of wall jumping. The player uses this feature as well as wall gripping and wall sliding to progress through three fun and challenging levels. Levels feature mechanics from rising lava and moving platforms, to elocuting and disappearing platforms.
Roles and Responsibilities
Programmer
Used Unreal blueprint system
Wall jumping feature with other programmer
Checkpoint system
Damage System with other programmer
Technical Artist
Health system
Main menu
In-game
End menu
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